A 3rd-Person stealth game that features dramatic assassinations and an atmospheric temple during ancient Aztec civilizations.
I was able to compose some stealth and alert tracks for this project. I used a combination of timpani, and latin percussion items to create the eerie environment. When the enemy is alerted, the percussion picks up to give the player a sense of urgency. To create the unique panflute sound in the stealth loops, I automated pitch shifts on the notes to give the music some strange movement, which would reflect what the player was doing in gameplay.
You can download the game for free and access gameplay footage and more images below: