Madden ’13 for WiiU

I’ve spent the past eight months at Electronic Arts – Tiburon as an embedded quality assurance tester working with a small team for the release of Madden on the Nintendo WiiU.

I was able to help the software engineers and designers with a variety of new features specific to the WiiU version. This was my first AAA title experience, and I really enjoyed the team and the project. The project has received quite a lot of praise for it’s unique use of the GamePad but also was lacking some Gen3 features that due to time and team size, we were unable to include them in the WiiU version.


WiiU Features Video:



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